Home Cd store Cyberpunk 2077 Unpatched Version Discovered With Cut Content

Cyberpunk 2077 Unpatched Version Discovered With Cut Content


One player removed all fixes and updates from Cyberpunk 2077 and found content that got removed and how abundant the bugs and glitches were.

YouTuber Tyler McVicker removed all fixes and updates from Cyberpunk 2077, and disconnected his console from the Internet. By doing so, he was able to play the game installed on the discs when CD Projekt Red turned gold. In doing so, he found some content that got deleted and saw how many bugs and glitches there were. Even if Cyberpunk 2077 received a patch on day one, this was not enough to resolve the issues that plagued the game upon release.

Cyberpunk 2077 was released in December 2020 after being repeatedly pushed back. Expectations were high and fans were excited about the new game of The Witcher 3: Wild Hunt developers, CD Projekt Red. Unfortunately, since the game’s release, the headlines have been dominated by lawsuits, bugs, and fixes. Cyberpunk 2077 was removed from PlayStation Store due to bugs and glitches, and specialized policies were created just to handle refunds. While the game is currently back on PlayStation Store, there is still a warning for players considering purchase. Perhaps what says the most about the volatile and crazy first six months the game has seen after launch is that it has only now reached a position where Red Project CD considers it sufficiently stable.

Related: Cyberpunk 2077 gamer notices subtle details about the game’s font

Tyler McVicker explains that the game that is loaded on the physical disk copy of Cyberpunk 2077 is the September 2020 version of the game, which makes it older than the game that was available at release (via Radar games). This is called the “Gold” copy of a game. When he has uninstalled patches and updates and disconnected his console from the Internet to make sure it does not update , he was able to play the beta version of Cyberpunk 2077, an unfinished game full of bugs, but also content that is not in the currently playable version of the game.

A big takeaway from McVicker’s video is the quality of life aspects that have been cut: all the vendors who seem to have to sell things are doing it, players can inspect every 3D object in their inventory, and the map is fully in. 3D and takes into account the vertical. Trip. These little things would be so important if they were still in Cyberpunk 2077, especially the map. Along with some valuable content that would have been nice to see, McVicker got to see and show just how far the game wasn’t ready without a Day One patch. This includes an unpolished inventory system and the 3D avatars for phone calls weren’t complete and sometimes weren’t loading at all.

The launch of Cyberpunk 2077 was historic, but not at all as it was meant to be. The game needed more time. All of the delays were forced squeezes that overworked employees and created a ton of backlash. Knowing that aspects of the game were sacrificed in order for the game to run on older consoles is frustrating, not only from a player’s perspective, but also knowing that the developers sacrificed what they saw as a game mechanic. necessary. It is possible that some of the cut content will be included in the next gen upgrade, but with CD Projekt Red silent on the upgrade and DLC, only time will tell.

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Cyberpunk 2077 is available on PS4, Xbox One, Stadia, and PC, and it will launch on PS5 and Xbox Series X / S in 2021.

Source: Radar games

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